Soma
«Soma» is an interactive installation that enables visitors to
engage directly with living brain tissue through a globally unique
tactile interface shaped like a prosthetic organ. The work emerges
from recent breakthroughs in the field of organoid intelligence, a
rapidly developing area of research in which scientists explore the
computational potential of lab-grown clusters of neurons, known as
brain organoids. Through Soma, visitors are invited to physically
interact with this living system. By applying pressure to an
artificial, skin-like membrane, impulses are generated and
transmitted in real time to a neural organoid currently sustained in
a laboratory in Vevey. The organoid’s live response is then
translated back into subtle movements of the same membrane, forming
a closed feedback loop and enabling a two-way, embodied
communication between human and biological intelligence. In the
design of Soma, particular attention was given to creating an
experience that feels organic, intuitive, and alive. The interface
avoids the visual language of conventional digital devices in order
to emphasize that the visitor is not interacting with a computer
program, but with a living entity. This tactile and sensory approach
encourages a more emotional and reflective engagement with the
system. Soma was created to make this emerging field accessible to a
wider audience and to invite direct confrontation with a possible
future of technology. Rather than presenting organoid intelligence
as a distant scientific concept, the installation offers a tangible
encounter that raises questions about agency, ethics, and
responsibility.
As a speculative project, Soma explores how human–machine
interfaces might evolve as technology gradually shifts away from
silicon-based systems toward more biological, sustainable, and
hybrid forms of computation.
Topics
Organoid Intelligence, Biological computation, Embodied interaction, Speculative design, BioArt, Science communication, Experimental computing, Neurobiology
Team
Basil Egger, Luca Busby
Year
2025
Institution/Client
ZHdK BA Thesis in Interaction Design